Source code for flatland.core.grid.grid4_utils
from functools import lru_cache
import numpy as np
from flatland.core.grid.grid4 import Grid4TransitionsEnum
from flatland.core.grid.grid_utils import IntVector2D
from flatland.utils.decorators import enable_infrastructure_lru_cache
[docs]
def get_direction(pos1: IntVector2D, pos2: IntVector2D) -> Grid4TransitionsEnum:
"""
Assumes pos1 and pos2 are adjacent location on grid.
Returns direction (int) that can be used with transitions.
"""
diff_0 = pos2[0] - pos1[0]
diff_1 = pos2[1] - pos1[1]
if diff_0 < 0:
return Grid4TransitionsEnum.NORTH
if diff_0 > 0:
return Grid4TransitionsEnum.SOUTH
if diff_1 > 0:
return Grid4TransitionsEnum.EAST
if diff_1 < 0:
return Grid4TransitionsEnum.WEST
raise Exception("Could not determine direction {}->{}".format(pos1, pos2))
[docs]
@lru_cache(maxsize=4)
def mirror(dir):
return (dir + 2) % 4
MOVEMENT_ARRAY = [(-1, 0), (0, 1), (1, 0), (0, -1)]
[docs]
@enable_infrastructure_lru_cache(maxsize=1_000_000)
def get_new_position(position, movement):
m = MOVEMENT_ARRAY[movement]
return (position[0] + m[0], position[1] + m[1])
[docs]
def direction_to_point(pos1: IntVector2D, pos2: IntVector2D) -> Grid4TransitionsEnum:
"""
Returns the closest direction orientation of position 2 relative to position 1
:param pos1: position we are interested in
:param pos2: position we want to know it is facing
:return: direction NESW as int N:0 E:1 S:2 W:3
"""
diff_vec = np.array((pos1[0] - pos2[0], pos1[1] - pos2[1]))
axis = np.argmax(np.power(diff_vec, 2))
direction = np.sign(diff_vec[axis])
if axis == 0:
if direction > 0:
return Grid4TransitionsEnum.NORTH
else:
return Grid4TransitionsEnum.SOUTH
else:
if direction > 0:
return Grid4TransitionsEnum.WEST
else:
return Grid4TransitionsEnum.EAST